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Merchant Isle of Yuth

Small island republics

An archipelago of islands scarred by leyline manipulation. Home to great dragon-ships and their enigmatic dragon captains

Imports: Food, lumber, textiles, luxury goods, metal goods

Exports: Reagents, textiles, luxury goods, machines


Prominent Cities

  • Yutcros, the grandest city of Yuth
  • WIP
  • WIP

Governance and Society

WIP


Common Backgrounds

WIP


Unique Background

Dragon's Eye [Rare]

Not all dragons are willing or able to change their form, but there are many places that dragons cannot easily reach. From this, the tradition of the “Dragon’s Eye” arose: a humanoid chosen by a dragon to be their eyes, ears, and voice in places where the dragon themselves cannot (or will not) go. You were a Dragon’s Eye. You traveled between the courts of the Merchant Isles, eavesdropping and proposing things on behalf of your dragon employer. Your dragon might have had you perform solely as an emissary, but it’s not unheard of for a Dragon’s Eye to act as an enforcer.

You might have ended your contract with the dragon, or perhaps you’re still employed by them. They may have invested you with their power, giving you the magic of a Sorcerer or Witch. If you’re a Summoner, your dragon may have passed to the Astral Sea and become your Eidolon.

Choose two ability boosts. One is a free ability boost, and the other is determined by the dragon you worked for (see the above table). If the type of dragon you worked for isn’t listed in the table, work with your GM to come up with suitable ability boost options. You gain the Society skill, and a Lore skill for the type of dragon that employed you (for example, Red Dragon Lore). You gain the Courtly Graces skill feat.

Dragon Type Ability Boost Options
Black Strength or Constitution
Blue Intelligence or Charisma
Green Intelligence or Charisma
Red Constitution or Charisma
White Strength or Constitution
Brass Strength or Constitution
Bronze Strength or Intelligence
Copper Strength or Intelligence
Gold Wisdom or Intelligence
Silver Strength or Charisma

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